downthetubes: Where are you from and what comics did you read as a child?
Keith Page: I'm from what is
known today as Village London. I'm old enough to remember the first Doctor
Who series
and used to read the later Eagle and TV21.
I got hold of a complete run of Eagle 1950-60 and was fascinated by the
work of Frank Hampson - Frank Bellamy to a lesser extent.
dtb: Are you a trained artist?
Keith: I had no art training beyond school A-level. My first job was selling
houses and then I became involved in building surveying for a couple of
years. I drew comics part-time until about 16 years ago.
dtb: Where was your work first professionally published?
Keith: My first work was published in Denis Gifford's Ally
Sloper magazine
in, I think, 1976.
dtb: The Hunter strip in Ally
Sloper was very influenced by Dan Dare.
Did you get to meet any of the original Eagle artists?
Keith: I met Frank Hampson a few times and he encouraged
me in my work. Years later I met Keith Watson and Don Harley. I've never
really what you might call a comics fan as such, though.
dtb: As you were then a part time artist how did you get involved with
the Temple Art Agency?
Keith: I used to take my portfolio
along to the old Fleetway offices in Farringdon Road and saw the editor
of Lion a couple of times. I also visited
various newspapers and met the cartoon edition of the Daily
Express one
day. He suggested I try the Temple Art Agency, rang Pat Kelleher up and
I went along to see them the same day.
At that time the Temple Art Agency
was run by Pat Kelleher and his father from an office in Chancery Lane.
They represented people like Ron Embleton, Don Lawrence and Ron Smith,
also Mike McMahon a little later
|
Keith's Strontium Dog,
for the 1981 Starlord Annual. |
dtb: At that time you did strips for the 2000AD family of annuals including
Judge Dredd and Strontium Dog stories. How did you get involved with the
title?
Keith: I met Pat Mills in King's
Reach Tower just before 2000AD was launched.
He gave me a sample Judge Dredd script to
try, but I did not do a very good job. Similarly I did a couple of Starblazers for
DC Thomson but I had not enough drawing experience to do them properly.
All work from DC Thomson came via Temple, as indeed did the work for TV
Comic.
dtb: Your TV Comic strip was Tales
of the Gold Monkey. As this was based
on the American television series you had to draw likeness’ of the main
cast and as well as the aircraft used in the series. What sort of reference
material were you provided with?
Keith: The only reference material I had for Tales
of the Gold Monkey was a single poster magazine. I never saw the TV series at
all, I coloured the work myself.
|
Tales of the Gold Monkey,
for TV Comic |
dtb: You also illustrated Tales
of the Gold Monkey in the 1984 TV Comic
Holiday Special and the 1985 Annual. Were the writer and editor
the same and did you get a longer deadline for them?
Keith: I do not know much about the script writers for the Annual stories
but there was always a generous deadline.
dtb: One of the more unusual annuals you worked on during
this time was the 1986 Supergran annual
published by Grandreams, again based on the ITV series. Grandreams, and
Brown Watson before them, seem to have something of a tradition of using
up and coming artists such as John Bolton, David Lloyd and John Higgins
as well as established artists like John Cooper. How did you get involved
with the company?
Keith: The work for Grandreams
came via Temple again. I was given a video tape and some stills, I think,
to work from.
I enjoyed working on a comedy theme. A lot of the current
Commando stories are humorous and I think the art is fairly subtle, nothing
too slapstick. I like to visualise how a good actor would portray the character.
dtb: The weekly adventure comics were a dying breed during
the late 1980s and you worked on a variety of short run titles such as
IPC’s Revolver,
Ring Raiders, MASK, Wildcat and Supernaturals.
Did you have a particular favourite amongst these titles?
Keith: My favourite in the
1980's was the one-off story I wrote and drew for Revolver (Martello
112). There was to be a follow up about William
Shakespeare but the magazine was suddenly cancelled before it could appear,
which was annoying.
(Later, I did a full-painted story for Sparkster
the Rocket Knight, for Sonic The Comic,
which was never published because IPC found at the last moment that they
had only rights for one story. Fortunately they had to pay me, though!
I still have the art work and I was quite pleased with it).
MASK and Supernaturals were really about selling toys. Good practice at drawing for me, but little
content to get interested in.
|
Dan Dare by Keith, for
Eagle dated 31 March 1990 |
dtb: You then drew Dan Dare for the modern version of Eagle.
The character of the time was the revitalised version following on from
Keith Watson’s revamp of the strip. Were you pleased to be working on that
version which was much more in the original Frank Hampson style than the
previous Marshal Dan Dare incarnation that the comic had?
Keith: I was pleased to be involved in the revival of the original Dan
Dare. Although I had drawn some annual stories for the earlier updated
versions, I was never happy with them. Keith Watson did an excellent work
on the first story. He did however tell me that he had to rewrite parts
of the script because the scriptwriter was somewhat lacking in his knowledge
of the original character.
As far as I was concerned, there were two problems. Firstly
I was working as a part -timer and had very tight deadlines, too tight
for the high quality of work required.
Secondly, there was a continual push to "update" the
look of the artwork, which I believe was to do with a proposed TV series.
And there was a curious editorial fascination with airbrushing everything,
which was largely unnecessary and did not help the finish result at all
as far as I was concerned.
Another difficulty was that there was some
sort of editorial feud prompted by the Revolver version
of Dan
Dare [written by Grant Morrison and drawn by Rian Hughes].
That is why I was told to draw a Judge Dredd type figure in the last
story I drew. After that the whole thing deteriorated into a shambles.
One thing I would say is that if Dan Dare had been a DC Thomson character
they would have done a far better job.
dtb: In 1992 Alan Fennell, who had edited TV
Century 21 comic in the 1960s
and Look-In in the 1970s, set up Thunderbirds
The Comic to tie-in with
the immense popularity of the BBC2 repeats of Gerry Anderson’s series Thunderbirds.
How did you get involved with Alan in the first place?
Keith: Pat Kelleher had known Alan Fennell for years and
got me the job on Thunderbirds. I became
a full time comics artist when Alan asked me to work on both the Thunderbirds comic
and the long-running Sunday
Times Thunderbirds strip feature, which later included Stingray.
Alan told me what to draw to initially please the copyright people and
away I went.
I had enjoyed watching the TV series during its first showing
and was pleased to be involved in the re-launch. Alan was a very good editor
to work with, very professional. He organised a lot of reference material,
including videos as the copyright holders were very particular about getting
details right.
dtb: You worked on the Thunderbirds full page colour strip in the children’s
section of the Sunday Times newspaper, known as The Funday
Times, the publication
of which preceded the bi-weekly comic. Were there any specific restrictions
on you because it was for a Sunday newspaper rather than a bi-weekly comic?
Keith: The
Sunday Times was usually an over the weekend rush job as deadlines
were tight. Also some of the printing was very bad. You can see the difference
in the Annual reprints. I went on to draw Stingray, but Thunderbirds proved
more popular and I returned to that with the end of the series.
dtb: You also produced painted covers for the Thunderbirds comic as well
as its siblings Stingray The Comic and Joe
90. Was this something extra
that you specifically pushed for and how much freedom did you have in choosing
the cover subjects?
Keith: As far as covers go, I would send Alan a few thumbnail sketches
and he would choose some for me to paint. He was very good at keeping me
well supplied with work.
dtb: Around the same time, unusually, you acted as colourist for John
Hicklenton’s artwork for Heavy Metal Dredd in the Judge
Dredd Megazine.
How did that come about?
Keith: I coloured John Hicklenton's Judge
Dredd work simply
because they were looking for a colourist. I had to colour directly on
to photocopies and although John tried some better quality paper, it was
never a satisfactory way of going about it. Nowadays of course it would
be computer coloured.
|
From Football Picture Story
Monthly Issue 276. |
dtb: You have already mentioned you worked on DC Thomson’s
Starblazer, but you have also worked
on many others of their titles including digests like Football
Picture Story Monthly and Dandy Comic
Library Cartoon Books as well as weeklies
like Bunty and Beano.
With such a diverse range, were there stories that were more interesting
than others?
Keith: I have never enjoyed
drawing football stories as I have no interest at allin the game. Similarly,
the story I did for Bunty. Neither were my sort of thing, I'm afraid. Funnily
enough, I still do not like stories with present day settings. To a lesser
extent this applies to the Dandy cartoons. Christmas
Carole in Beano was
an experiment at painting a cartoon series. What I would say is that this
kind of work is much more demanding than it would appear to be.
|
Commando 2941
- Keith's first issue. |
dtb: Today you have done more than 150 different issues of Commando. Your
first issue was Odd Man Out, number 2941 published in April 1996. How did
you start on Commando?
Keith: I started with Commando after
finishing Thunderbirds because Pat
found out that (then Commando editor) George
Low was looking for a new
regular artist. He gave me the script for Odd Man
Out and I have been drawing
them ever since. George was very good in that he let me use Commando to
develop my own style. Initially they were not very good as it was a totally
different approach compared to Thunderbirds.It helped that I have always
had an interest in things military.
dtb: You are in the fortunate position of illustrating most of the covers
to your issues and have done since your first issue. Do you enjoy the freedom
to produce the entire art for a single issue?
Keith: I like to produce a
whole issue myself, and can experiment with different painting techniques
for the covers. Of course, some work better than others. [Current Commando editor] Calum
Laird and [Chief Sub Editor] Scott
Montgomery are very good
about this and also usually find stories that they think will interest
me. I sometimes suggest story themes that they pass on to the regular writers.
dtb: A lot of your Commandos
are set during the Great War. Do you prefer the World War I stories
or is that just the way they are offered to you? Do you have much say in
the stories that you receive?
Keith: I have a particular
interest in the Victorian period and WWI. My grandfather was a real-life
Charley Bourne, enlisting underage in 1914, awarded the Military Medal
at the Battle of the Somme in 1916 and serving in the Home Guard during
WW2.
|
Japanese samurai by Keith
Page for Commando 3987 |
dtb: In addition to the covers and internal story art, you
have produced a run of inside cover illustrations on Japanese warriors.
Do you have a particular interest in Japanese history and how did this
series come about?
Keith: My brother in law lives in Tokyo and sends me some
interesting stuff. Apart from the Samurai series I've done a set of British
soldiers through the ages and a WW1 series that has not been published
yet.
dtb: You are the regular artist on the Ramsey’s
Raiders series of stories
in Commando written by Ferg Handley. Do you enjoy having regular characters
to do and would you like to see Carlton produce a large size reprint book
of the Ramsey’s Raiders issues?
Keith: I liked working on the Ramsey's
Raiders series, Ferg did some excellent
scripts which have proved to be really popular. We'll have to see what
happens regarding reprints. There is of course a Finnish version of Commando,
nicely printed on good quality paper.
|
Jack Bournville for Cadbury's
Chocolate. © Cadbury's |
dtb: You recently produced Commando-style
adverts for Cadbury’s Chocolate using a pilot character called Jack Bourneville.
How much input did you have to the concept and design of the short strips
and where did they appear?
Keith: Jack Bournville was originally intended to be a much
more interesting Terry Thomas type character. During the lengthy consultation
process between the clients and the ad agency this became much more watered
down as things tend to be nowadays. The advertising people were well pleased
however and framed the originals for their offices.
dtb: Your longest running strip which you write as well as draw and colour
is Rocket Pilot in the magazine Spaceship
Away, which chronicles the early
career of Dan Dare’s boss, Sir Hubert Guest. Why chose Sir Hubert as your
main character?
Keith: The problem with Dan
Dare is that it is very difficult to update
it successfully and still retain the character and charm of the original.
I was pleased to rectify this, at least in part with Rocket
Pilot. I had
always been intrigued by what had presumably happened before the first
Dan Dare story. Frank Hampson gave a few clues scattered through his stories,
including the fact that Sir Hubert was ex-RAF.
dtb: Was this strip originally created for Spaceship
Away as the format
on the earliest episodes is slightly different to later ones?
Keith: As you've noticed, the
first part of the series is not intended for publication at all, really.
I had some vague ideas about presenting it on a website, and in order to
get round copyrights problems, I altered certain things. You'll notice
that Dan Dare is not actually shown at all in the first section and also
the size and proportion of the frames is not really right for the magazine
at all. Anyway [Spaceship Away editor] Rod Barzilay liked it and I continued
the story in a new format.
dtb: Have you enjoyed the opportunity to produce such a long running strip?
Keith: I would have liked to have spent more time on it and certainly,
I would like to redraw the first section of the story to match the later
stuff. It was an enjoyable project to work on and a nice contrast to my
Commando work.
|
Charlotte Corday. Art © Keith Page |
|
The Iron Moon. Art © Keith Page |
dtb: One of the strips that you are working on at the moment is about
the character of Charlotte Corday. Can you tell us more about this?
Keith: Charlotte Corday started
off as a French bande desinee project. I developed a theme for the character
set in 1950's London and Paris. Commando and screenwriter Stephen Walsh
became involved and expanded on this theme with a brilliant 48-page script.
I had the opportunity later, thanks to John Freeman, to present a simplified
version on Rok
Comics, now on Clickwheel. There are two stories in this
format, Down in the Metro at Midnight and The
Hampstead Horror.
We see Charlotte rather like Michael Moorcock's anti-hero Jerry Cornelius,
someone who can appear in various unlikely settings whilst retaining some
sort of overall plan behind the scenes. The latest incarnation is The
Iron Moon which is being computer coloured by John Ridgway.
dtb: Is there any interest from publishers in the character?
Keith: At present Stephen is working on a rewrite of part
of the story as there is some interest from a publisher in producing a
48-page one shot.
dtb: Do European publishers treat their artists differently
to English publishers?
Keith:The French treat their artists much more like
authors and creators and the whole culture is very different. I am at present
working with two Parisian lady authors who have published a series of detective
novels set in 1890's Paris. They're keen for me to adapt them in strip
form, but it's a long and difficult process even given this kind of support.
dtb: On your blog you have shown idea sketches and several pages of artwork
in French for a story called Warlords of Magonia which shows an advanced
civilisation in pre-history. What is the background to this artwork?
Keith: Actually I unearthed
a pile of old artwork etc. which I'd partly forgotten about. The title
comes from the book Passport
To Magonia by Jaques Vallee
which is about ancient legends of aerial chariots and so on. This subject
has been an interest of mine for many years, and is exemplified nowadays
by Graham Hancock's books, although I have a collection of many others.
I've promised myself that one day I'll do some research myself on these
lines.
The artwork was done some years ago when I was playing around
with a fictionalised versionof all this. None of the artwork has seen the
light of day until I put it on the blog.
dtb: As both an artist and a writer,
do you prefer working from your own scripts?
Keith: I'd sooner work from someone else's script - I don't
enjoy writing that much. Most writers working in the business are real
professionals who know their job.
dtb: Having worked on Dan
Dare for new Eagle and for Spaceship
Away are
there any other old comics characters that you would like to work on?
Keith: Maybe Jet-Ace
Logan...
dtb: Which work over the years are you the most proud of?
Keith: Some of my Commando stories.
dtb: If you had to give one piece of advice to a would-be
comics artist, what would it be?
Keith: Given the amount of work available
- don't even think about it (unless you live in France).
dtb: Keith Page, thank-you for your time.
Additional Questions from Norman Boyd, John Freeman, Steve Holland, Paul
Scoones, Ian Wheeler
• Keith Page Stripography
• Commando and Football PSM ©
DC Thomson and Co Ltd