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• Ferg Handley Interview Page 2
Page 1

First Published:
20 August 2009

Last Modified:
20 August 2009

NEW BRITISH COMICS COLLECTIONS AVAIALBLE NOW...

This is the first Dan Dare collection I've edited for Titan Books, comprising work by Frank Hampson, Frank Bellamy and Don Harley.

Superb World War 1 strip first published in Battle and another collection edited by me for Titan

Football PSMG.I. Handley: Rise of the Writer

Page 2

Edinburgh based writer Ferg Handley has written for a wide range of British comics since the mid-1990s covering subjects as diverse as football, war and superheroes.

With the recent launch of the UK tie-in comic GI Joe for which Ferg writes the comic strip, Jeremy Briggs spoke to him about this new title as well as the rest of his varied career.

FOOTBALL PSM

downthetubes: You have also written for DC Thomson's sport digest Football Picture Story Monthly. Since the Commando and Football PSM editorial teams were different how did you get your transfer from one to the other?

Ferg: Well, being from the same company, the editors knew each other. So when Bill Mcloughlin took over the football title, he needed new writers, so George Low put my name forward. Slight nepotism I guess, but that's the way things work in publishing.

downthetubes: Football PSM often had two equal length stories per issue. Did you write any of the 32 page stories and did they pose a different challenge in getting the story across to the reader compared to the Commando standard 64 page length?

Ferg: Yes, I did a couple, including Prince of Keepers. Bill tended to work out the synopses then send them onto me, so I didn't find them any harder to write than the 64 pagers.

downthetubes: Did you find it difficult to write stories about football matches in which, by necessity, the players should be running around rather than talking?

Ferg: No, I'm a massive football fan (Manchester United!), so the writing came easily enough. There was plenty of off-the-pitch activity, which helped, and fans and commentators were a useful narrative device for the in-play sequences.

Foul!downthetubes: When you were starting out as a writer you produced a single issue of a football magazine called Foul! How did this come about and were you involved in more than just the writing?

Ferg: It was initially suggested by Win Wiacek, who was teaching the comics classes I was attending. He realised that myself and James Peaty were big on football, and with the 1998 World Cup coming up, we agreed it might well work.

As well as the writing (James and I shared most of the scripting duties), I was involved with everything, apart from actually drawing it (unlike some writers, I really, really can't draw). That included getting a distributor (we managed a newsstand deal, which was quite exciting), and collating the final version.

downthetubes: Did working on Foul! give you a better appreciation of the editorial job and has that helped you in your writing?

Ferg: Yes, definitely, and to be frank, it put me off editing as a job, especially when it came to rejecting submissions, but it was my first opportunity to work closely with artists, which has definitely helped my writing and it's helped me appreciate the hard work which (decent) editors put into their titles.

MARVEL SUPERHEROES

Spectacular Spider-Man

downthetubes: Changing the subject completely from the reality of war and football, you seem to have cornered the market in British superhero comics with Panini's Marvel superhero titles. How did you move from writing for DC Thomson titles to working for Panini?

Ferg: Working on the DC Thomson's titles gave me a track record in British comics, albeit limited. So when Tom O'Malley took over as editor on Spectacular Spider-Man in January 2004, and he was on the lookout for writers, Jon Haward, the artist at the time, put myself and others forward, and Tom accepted my first synopsis (issue 99, featuring Venom).

downthetubes: For our readers who may not be familiar with these British junior Marvel titles, which ones have you written for and which artists have illustrated your stories?

Ferg: I've written for Spectacular Spider-Man (75 issues to date and more in the pipeline); Marvel Rampage (a monthly anthology title, with two six-page stories per issue); and the current Marvel Heroes title (which I was involved with from the dummy stage onwards). Plus, myself and John Royle did a couple of Spidey strips for the Funday Times (which was part of the Sunday Times at the time), which was packaged by Panini. I've worked with Jon Haward, John Royle, Simon Williams, Kris Justice, David Roach and John Stokes on Spectacular Spider-Man, but these days, the regular artist is the very talented Andie Tong.

Marvel Heroes has seen me collaborate with John Royle, John McCrea and Kev Hopgood (amongst others), not to mention Lee Townsend and Gary Erskine on inks.

Marvel Heroes #11downthetubes: Is there a generic format or style to the titles or are each of them different?

Ferg: Marvel Heroes strips are all seven pages (two per issue), which has certain limits in terms of what I can put into a story (so, a Civil War type event wouldn't really work in a seven page format).

However, we are now doing linked stories, with the first one in an issue leading onto the second. I have just finished a four-part storyline which runs over two issues, showing the return of a certain British superhero - and it leads into a massive battle involving most of the Marvel universe (which will no doubt drive some poor artist to despair). Plus, the other writers on the title, such as James Peaty or Al Ewing, all bring their unique style to the title - which really helps keep the title fresh.

Also, Ed Hammond, the editor, manages to keep a good balance in terms of tone and characters. I've been the sole writer on Spectacular Spider-man for a while now, and I try to mix them up so there are stand-alone issues and multi-parters; gritty adventures and light-hearted ones. Mind you, Spidey's a great character in that he can be deadly serious and also humorousÉ sometimes on the same page!

downthetubes: The Panini comics are aimed at a similar pre-teen audience to Commando although the style of story telling appears quite different with the superhero stories often having ongoing action over several pages while Commando often tells an entire scene in a single panel. How different to Commando do you find the technique of writing for the Panini titles?

Ferg: Very different. I don't paginate the Commando scripts, that's done at the sub-editing stage (along with dialogue tweaks). It's a case of writing the 135 panels then submitting it. So, it's a lot different in term of 'beats' and so on. I usually get the Panini strips on file once they've been drawn up and lettered, so that gives me a chance to make any last-minute changes. But with Commando, my input is over once I've finished the script.

Commando is a lot more compressed than the Panini material. You can put in a silent panel (a reaction shot, say) in a superhero strip, but that wouldn't work in a Commando format. I'm not sure if Thomson's would pay me for a 'silent' panel! So I'd say that I've learned a lot about regular comic-book storytelling by doing the Panini work since Commando is, in a sense, an illustrated story rather than a traditional comic strip.

downthetubes: You got the chance to bring Spider-Man to the UK with stories set in Edinburgh and London. How did this come about?

Ferg: Spectacular Spider-Man is syndicated across Europe, so Ed Hammond wanted Spidey to visit some of the readers' home countries, especially France, Germany, Spain, UK and Italy (well, Panini is an Italian-owned company). So we worked out a suitable storyline, a retelling of a classic tale involving Peter Parker wanting to find out more about his late parents. I pressed for an extra issue in the UK, so that I could have the webslinger in Edinburgh. Foolishly, I imagined that it wouldn't take much research but because I was aware that friends and family would read it, I really had to get the locations spot on.

There's a running joke in Edinburgh about the opening scene of the film Trainspotting where Renton runs down a street into one which is a couple of blocks away - so I didn't want anything like that coming up in my local story. London was an obvious choice and although there was less location work, it was great fun having him there.

Iron Man by Nelson's Column

downthetubes: You have included an often dizzying array of Marvel Universe characters in your scripts. For instance, those 16 pages of Spectacular Spider-Man set in London included Wolfsbane, Union Jack, Black Widow, Molock, Iron Man and Nick Fury as well as the usual Spider-man characters of Peter Parker, Mary Jane and Aunt May. How much of a free rein do you have when it comes to including other Marvel characters in your scripts and are there any that are off limits considering that the title is aimed at younger children?

Ferg: Basically, we're free to use any of the Marvel characters. We've sort of created our own 'universe', and as long as it doesn't conflict with the classic Marvel Universe, we're fine. So, we can't kill anyone off, or bring them back from the dead, for example (sorry, Uncle Ben, but no!). Nobody's really off-limits but we tend to steer clear of using the Punisher, say, as he's basically a vigilante assassin and kills people.

Carnage is quite tricky, what with the host being a serial killer, so when I used him in #150, it was to fight Venom - that way we could have a real good scrap and some choice threats. On the whole, if we want a hero to really cut loose in a fight, we give them something non-human to deal with - such as robots or alien monsters. So in a nutshell, we can pretty much use who we want, as long is it's written properly and within the boundaries. Oh, and Ed still won't let me use Howard The Duck. (Sigh...)

downthetubes: Are there any marvel characters that you haven't already written for that you would like to include in the Panini titles or any characters coming up that you can tell us about?

Ferg: Well, as I mentioned before, a certain British Captain will be coming up early next year, and if it works out, we'll hopefully see more of him. I'd like to use John Jameson/Manwolf in a Spidey strip, and the Jackal - but the latter is quite bound up in the Gwen Stacy arc, and she doesn't feature in Spectacular Spider-Man.

Black CatSo far, my fave supporting character to script is the Black Cat in Spectacular Spider-Man. She's great fun, and Andie's visualisation of her rocks (she's guesting in the current Kingpin story arc). Also, I'd enjoy using some of the Asgardian and Greek gods - I love the recent take on Ares in the Marvel Universe, so he'd be another one I'd like to script. Ghost Rider is also on my 'to do' list, as is Deathlok and Damian Hellstrom.

downthetubes: The UK originated comic strips are published around Europe in translated forms by Panini. Is there any special consideration that you have to give to the stories because of the foreign publications?

Ferg: I've sort of covered that in Spidey's European adventure. But so far, I've scripted them in English, and I've never heard of any translation problems. And definitely no racism on the part of the heroes - so no anti-French or anti-German jingoism (which suits me just fine).

GAMES WORKSHOP

downthetubes: Before moving onto the superheroes you wrote for the Games Workshop publication Inferno which was a stable mate of Warhammer. Since it featured both text stories and comic strips what was your involvement?

Ferg: 'Twas a brief affair. I got the go ahead to pitch some material by the Warhammer editors, but at the time I was in the process of getting married and moving back to Edinburgh. By the time I got on the case, the schedules had largely been filled. When Christian Dunn took over, I managed to write a four-page strip entitled The Gambler's Tale (John Stokes did a marvelous job on the art), but with Warhammer comic folding, it ended up in Inferno. A good experience, but a lot of research involved.

DANDY

The original Winker Watson from a 1984 issue of The Dandy
The original Winker Watson, as seen in Dandy Issue 2222, published in June 1984...
The new Winker Watson
... and the new, scripted by Ferg

downthetubes: So having written war, football, superheroes and fantasy how did you manage to become involved with the Dandy?

Ferg: Yet again, working for DC Thomson's helped. I first met Morris Heggie (Dandy editor at the time) at one of Alan Grant's Moniaive comics festivals and we discussed work possibilities. The comic was being revamped, and he needed a freelancer, so I was in the right place at the right time (which is at least half the battle in this game). I've always enjoyed doing humour, so I jumped at the chance. My main body of work was Winker Watson (updating him for the 21st century). But I also did some work on a new character called Ninja 9 (a manga-style football strip), which I believe might be seeing print soon (Dave Windett, a good friend and a great children's artist, has illustrated some of the scripts) and then there was 10 Watt Spot, about a really dumb pooch, which also saw print.

At the time, the only artist I knew I was working with was Stephen White (Stref). We got to know each other via email and we've met up a few times at comics events.

downthetubes: How did you find the change of pace from plotting relatively long action stories to writing short, sharp humour?

Ferg: The shorter strips are a lot easier to write, but it's a very idea-intensive process, especially in a weekly title. So, I used to sit down and develop batches of ideas, rather than concentrate on a single synopsis. I love writing humour anyway, so it was real fun to do. I'd already done underground strips for Northern Lightz, so that background helped.

downthetubes: Winker Watson was one of the older Dandy characters that you wrote for, dating from 1961 when he was originally written as a jacket and tie wearing teenage boarding school boy. Did this present any particular problems in updating him for the modern readership?

Ferg: Not at all. In fact, updating the character probably made it easier to write, as there was a blank canvas. One part of the brief was making the school co-ed, so by bringing in girls, there were immediate situations and character conflicts to play with and I hit on the notion of really playing up the teacher's character, Mister Creep. I suggested to Morris that he'd be the type to have creepy past-times, like moth-collecting. Mo went for that and that helped get a handle on a character and the baddies (and anti-heroes) are always the most fun to script in humour titles.

At Mo's suggestion, I scripted Winker in story arcs rather than stand-alone stories. That probably made things easier, as I do tend to put a lot of plot into my writing - which stems from the Commando books (and I hate underwritten comics). Now, I'm no fan of the public school system far from it, so it was good to look at the oppressive aspects of boarding schools, such as draconian teachers and punishments. That way, Winker and his pals were victims of the system, in a sense and I tried not to make him too posh, but more of a jack-the-lad. Somewhere, at the back of my mind, Lindsay Anderson's 'If' was bubbling away.

GI JOE

GI Joe Issue 1 UKdownthetubes: Coming right up to date, today you are the writer for the new Panini GI Joe comic that follows on from the current live action film GI Joe: Rise Of The Cobra. There were UK originated GI Joe/Cobra comic strips published in the 1980s under the title Action Force, originally in IPC's Battle Action Force and then in Marvel UK's Action Force comic. Were you aware of the Action Force toys and comics and did you read any of them at the time?

Ferg: No, not at all. I knew nothing about GI Joe when editor Si Frith asked me to work up some strips (although I had written an issue of A.T.O.M., which helped) but thanks to the internet and the Devil's Due trade paperbacks, I soon got up to speed. My Commando background was a definite asset, and the Generation Kill TV series was showing at the time, which helped get me in the groove (modern military jargon, as opposed to World War 2 stuff).

downthetubes: Since the GI Joe concept belongs to the toy company Hasbro, how much control do they have over the contents of the strip and the comic in general?

Ferg: Hasbro own the characters, so they are obviously pretty protective, but they gave us a good set of basic rules to work with and that's stood us in good stead. So far, they haven't tried to control the creative style (art or writing); their main concern is with continuity and legalities, and that's fair enough.

downthetubes: How early on in its conception did you get involved with the GI Joe comic and what sort of birthing pains did it have, if any?

Ferg: I was involved in GI Joe ever since its conception so, I had a free rein to develop storylines, with the expert assistance of Si Frith (I'm not just saying this because they might read it, but I really have been lucky in having great editors during my career to date). There are always difficulties with licensed properties, but Si helped out a lot.

The one problem was that our stories are set directly after the movie - and I didn't have access to the script, so there was a lot of second-guessing going on, and rewrites are still going on. Nothing major though, just tweaks at this stage.

GI Joedownthetubes: Have you had a chance to see the film since you wrote the scripts and how close do you think you managed to get to the film's style?

Ferg: I saw the film on its first weekend of release. Each script is scrutinised by Hasbro, so if any were too far away from the movie-style, they'd let us know. We see a lot less of the classic villains in the scripts to date, but that was because we weren't sure where they'd end up by the end of the movie. But now we know, and ideas are churning away.

downthetubes: The film has a 12A certificate in the United Kingdom, meaning that by law under 12s must be accompanied by an adult, while in Panini's own press release they have the comic's target readership at 7-12 years.

How much did you have to tone down the violence for the comic or is it considered so fantastical, in comparison to Commando for instance, that you can get away with more?

Ferg: Actually, Commando is black-and-white interiors and a small format so we can probably get away with more violence in Commando, as it's represented less graphically. But baddies do die in the GI Joe comic. I've tended to use made-up locations so far in GI Joe, but grounded in real-life places (i.e. fictional former-Soviet Union republics). None of the violence is the movie is really nasty though, we're not talking The Hills Have Eyes remakes or Hostel here, it's just a matter of being sensible about it.

I hate doing rewrites, so I work closely with Si to make sure the tone is right. For example, when going up against, say, a warlord's gunmen, the Joes use non-lethal weaponry whenever possible (but hey - stun grenades look as good visually as fragmentation grenades). The film has got the odd cuss in it, such as 'pissed off', which we can't use for our readership but there's the odd 'damn' and 'hell', so it's definitely aimed at an older readership than, say, Spectacular Spider-Man.

GENERAL

downthetubes: You have mentioned at lot of different films. Are there any particular films or television series that you haven't mentioned so far that have inspired your work?

Ferg: Yes, quite a lot in fact. I've always loved war movies, and grew up on the old John Mills films and suchlike and they're still a handy guide to dialogue and attitudes. More recent films, such as Das Boot, Thin Red Line and Blackhawk Down, have also inspired; I'm always fascinated by how troops react to being in tough situations. For character conflict, Peckonpah's Cross Of Iron particularly stands out and for sheer desolation, Joseph Vilsmaier's Stalingrad is hard to beat; this has inspired many a story about doomed units

As for television, I love Band Of Brothers. The series, and Stephen Ambrose's books, have definitely inspired stories while Generation Kill was really handy for modern military background when writing GI Joe. Other TV series, such as the reboot of Doctor Who and The Sopranos are also important to me; although not war material, the sheer quality of the writing and production are an inspiration in themselves.

Well-written war stories are always inspiring. Garth Ennis always seems to get it right with his military tales and Sven Hassel's war novels have always inspired me, and have led me to write a lot of Eastern Front scripts for Commando.

downthetubes: As a writer, which comics are you reading at the moment?

Ferg: Right now, I'm enjoying Garth Ennis' war stories for Dynamite, plus The Boys. I pick up a lot of Marvel monthlies for background and inspiration and I loved the recent DC All Stars - Grant Morrison & Frank Quitely's All Star Superman was brilliant; and I loved Frank Miller's Batman and Robin. Plus, I get all the Commandos sent to me. Sometimes, a writer will do a story which makes me think 'now why didn't I think of that' (such as a recent one about a Red Air Force penal squadron in World War 2). Also, I'm re-reading Grant Morrison's JLA just now, which stands up really well a decade later.

downthetubes: The vast majority of the titles you have written for are aimed at pre-teen boys. Would you like the chance to write strips or stories aimed at a more mature audience?

Ferg: Most definitely. I love doing underground work (such as on the Northern Lightz anthology - where I collaborated with Dave Alexander, which really was a labour of love), and I got a story into Ganja-Man Presents #1, and hopefully more to come. Foul! was aimed at mature readers, so I enjoyed that experience and right now I'm working up a couple of pitches for war stories for mature readers which I'd love to get cracking on (there is a company involved, but I'd best leave it at that for now).

downthetubes: Looking back at the range of titles that you have written for, does one stand out as a favourite or are they all much loved children?

Ferg: No, I love them all. Variety is the spice of life, and working on such a diversity of titles has been a fantastic experience.

downthetubes: Ferg Handley, thank-you for your time.

• Football PSM © 2009 DC Thomson. Covers featured by Ian Kennedy.

Go To Page 1 of this interview

Web Links

Commando Mag Interview

Where Eagles Dare Interview

Edinburgh Evening News Interview (Spider-Man):

Dundee Courier Interview (Commando)

Hi-Ex newspaper clipping

Magnus Magazine: Article On Comic Book Writing

Ricardo Garijo website

Ricardo Garijo Wikipedia Entry

• Cartoon Art Trust and Museum: www.cartoonmuseum.org

• Win Wiacek Blog: www.comicsreview.co.uk/nowreadthis


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