Matt Badham: Where were you
before you recently re-joined Commando?
Calum Laird: I was on The Dandy.
MB: Do The Dandy take unsolicited submissions?
CL: They do, yes. It’s just a question
of emailing or writing to the editor. There’s less script material there
now though, because The Dandy’s changed to more of a magazine format with
comic strips.
MB: Do The Beano take scripts?
CL: You can always try, but
The Beano has actually got quite a large staff. Most of the copy, as I
understand it, never having worked on the comic, is generated within that
office. But, you know, if you don’t ask, you don’t get.
MB: When you were working on The
Dandy, did you prefer it if a writer came bundled with an artist?
| "I would say that it’s
probably better not to team up with an artist." |
CL: No.
I can only speak for myself, but I would rather have the two separate because
it gives editorial more flexibility. If you’re running The
Dandy, then you
know you’ve got certain artists that you want to use very week and certain
characters that you want to use every week. If somebody rolls in with a script
and an artist, the whole package, then it puts you in a difficult position.
Even if the submission is good, you’ve got the problem of shoehorning it
in amongst your regulars? So, I would say that it’s probably better not to
team up with an artist.
MB: So, you’re looking for a script that shows a
writer can write gags and Dandy characters and then you might assign them
to one of your characters, say for a fill-in episode?
CL: Yeah, yeah.
MB:
How long ago were you on The Dandy (NB: this interview was conducted in
December, 2007)?
CL: Until about three months ago.
MB: So that’s reasonably current.
CL: I don’t know what the day-to-day situation is like now. [Edtor's
note: Calum kindly updated us in Jujne 2008 to say that the situation
is the same as when he left the title. Current Dandy editor Craig Graham
eagerly awaits your submissions!]
The other thing to bear in mind is that those
comics produce annuals. The annual work is over and above the weekly work,
so quite often there’s
scope there for scripts. I know that Ferg Handley, who writes for Commando,
did stuff for a couple of Dandy annuals,
at least. The annual scripting can be different from the weekly scripting.
MB: So, a submission piece might include a script, and a few ideas for
their characters and it would be good also to make it clear that this was
an audition piece.
CL: I would say that would be looked on favourably.
Although I don’t know if they’ve got any openings at the moment,
if good material comes in and they’re in a financial position to buy it
then they may well.
MB: In your experience as an editor, what sort of frequency
of sending ideas and scripts, in terms of a writer keeping tabs on a potential
market, is appropriate and what sort of frequency becomes pestering?
CL:
It depends on what signals the editors are giving out. When I was on The
Dandy, if someone kept sending stuff even though I’ve told them that I
didn’t
have an opening, then it drove me bananas. Instead, you should leave it
two or three months and then just send an email asking if there’s any change.
I think three months…
MB: That’s a good ballpark figure?
CL: I would think so. The editor will
have remembered your submission and if they think that something’s coming
up, they will get in touch.
You also have to be aware that editors, as
well as staple artists, will also have staple writers. They will inevitably
get preference over someone new.
MB: I suppose that those guys have proved
that they’re reliable
and can do the job, and you don’t want to whittle away your stable of writers
by giving away too many potential jobs.
CL: That’s exactly it.
MB: On to
Commando. What makes a perfect Commando, from the point of view of the
writing?
CL: I’m
not sure, to be honest, that there is such a thing. It’s not set in stone,
but there are elements that that we have got to have. Whether these elements
make a story a perfect Commando, I don’t
know. I could give you a formula for the perfect Commando and
get a story in tomorrow that is totally different. It doesn’t
follow all the rules and I could read it and say, "That’d make a brilliant
Commando story."
It’s very, very difficult. What you must have is the complexity
of plot that 63 pages afford you.
MB: Commando stories,
which use highly compressed comic strip storytelling, are, I suppose, "novelistic".
CL: Yes.
They’re very story hungry.
They gobble story up.
| "A common mistake, and this doesn’t just apply to Commando,
is that novice writers don’t read the publication they’re
aiming at." |
A common mistake, and this doesn’t just apply to
Commando, is that novice writers don’t read the publication they’re aiming
at. I’ve found
this everywhere I’ve worked. People have sent in submissions based on what
they think the publication is. They’ve possibly looked at a couple and
then thought that they immediately know what the publication is about.
And they don’t.
I’ve
said this to a number of people, "You’ve got a good idea, but it needs
development. Go away and read more Commandos
and then come back to me."
The
writer looking at a new market has to have the ability to deconstruct what
he or she is reading. If you can’t do that and you’re the sort of writer
who just puts things down on paper, but doesn’t know why, then I doubt
very much whether you’re going to
make a success of commercial writing. Without seeing a magazine or comic’s
writers’ guidelines,
you should be able to read that magazine or comic and see the qualities
that they have in most or all of their stories.
MB: Have said that, to
a certain extent, editors do like to be surprised by the stories they receive,
don’t they?
CL: Let
me tell you an anecdote. We used to have an author, who sent in his stuff
and it was awfully badly typed and there’d be misspellings with little
handwritten corrections. It was messy. He made mistakes. He had all sorts
of silly phrases he used. But the core of his story, every story, came
down to people.
He had observed people his entire life and because his
stories were so good from that point of view, you could ignore the bad
spelling and the various other bits and pieces, because that’s what a sub-editor’s
job is there to do, to make sure everything is all right. Obviously, it’s
much better if it comes in properly written but if you’ve got a writer
whose stories are good enough, then you’re prepared to
make an allowance for that.
Whereas you get other people, their stories
come in and are beautifully set out, spelt, punctuated, adequate stories,
the whole thing and somehow it’s soulless. So, it’s up to writers to push
the envelope a bit here and there to make their stuff different from everyone
else’s.
MB:
What was that guy’s name?
CL: He was called Cyril Walker. He’s sadly dead
now. He wrote for us for a long, long time and his stories are all, well,
some are better than others, but all really revolve around people.
MB:
In terms of the script format, it’s quite fixed for Commando isn’t it?
CL: It is. With us, you’re
moving the story on in big chunks with the captions and you have to indicate
to the artist where you are and what’s going on, so it really needs to
be quite detailed.
Also, it’s very factual. You’ve got to get the facts
right. You wouldn’t
have motorbikes in the desert in 1865. So, you have to give the artist
as much information as you can. With Commando you
have to say what uniforms the characters were wearing, what guns they were
carrying and all those things. It’s very difficult.
MB: And the readers are quite knowledgeable about those things aren’t they?
They’ll
pick you up on them.
CL: They are and they will, by and large.
MB: Has
the Internet made the research side easier?
CL: It has. Whereas before
we had cupboard upon cupboard of reference books, we now have the Internet
accessible from our desks. The problem with it is that there is so much
stuff out there. Sometimes you can search for something for hours and not
find it. It doesn’t matter how you word
your description for the search engine you can’t find it and it later pops
up when you’re looking for something totally unrelated.
MB: Calum Laird, thanks
for your time.
See also
• Jeremy
Briggs April 2008 interview with Calum about his career and Commando today